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The Last of Us Part II - Saving Kids - The Escape

This was the biggest area I worked on during my time at Naughty Dog. Getting to work on the scene from the PSG trailer onward was pretty incredible after having seen it with my very own eyes on my laptop years prior. This was a great experience and an awesome experience with learning about art direction. Learn from everything you do :) This area turned out to be my favorite. Enjoy!
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Responsible for Shader/Texture Work and blends, from Gold to Lock–Charlie Foreman
Shader Work from Blockout, Alpha, Beta, Final 2 weeks –Khanh Nyugen
Modeling –Tom Nemeth and Sharon Bednarek
Lighting –Boon Cotter
Design –Asher Einhorn and Richard Cambier
FX –Taylor Duval

hi Lev!

hi Lev!