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The Last of Us Part II - Save Lev - Sniper

This Level changed hands a lot but I kept coming back to it to do a lot of fixes. I was mainly responsible for a lot of the blending on the beginning of the section, parking lot, and texturing the restaurant :D Special thanks to Richard Piper for his guidance on this n_n
Responsible for Shader/Texture Work and blends, bugfixing at assorted points on Beta, Gold, and Lock –Charlie Foreman
All other Shader Work –Michelangelo Cellini, Richard Piper, Ali Ghadimi
Modeling –Sharon Bednarek and Takehiro Hattori
FX –Mary Jane Whiting
Lighting –Val Sinlao
Design –Morgan Wilson
Graphics –Hailey Del Rio