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Spiderman 2 - Golden Path Materials

Before I left for People Can Fly back in 2021, I was able to contribute some Materials to Spiderman 2 during the preproduction phase during my time at Playstation VASG. Some of my Materials made it into the final cut of the game! Here is a small snippet of what I did. Most of my contributions were on some aspects of open world, Peter and Connors House, and the Lizard sequences.

S/O to Robert Wilinski for getting me these shots and for being a great mentor while I was helping Insomniac with this project. I leveled up my Material Game severely under his watch. Also shoutout to Chris Perella for his guidance with shaders and the open world building workflow that they used for the remainder of the project. Also Shoutout to Mike Dimeo for getting me some of these shots.

Probably my favorite Material I made for the project~

Probably my favorite Material I made for the project~

Decal Work!

Decal Work!

Various decals used primarily in the fishery for the Lizard chase and open world

Various decals used primarily in the fishery for the Lizard chase and open world

Various Decals in the Fishery

Various Decals in the Fishery

Take that Doctor Connors ;)

Take that Doctor Connors ;)

There are a lot of Wallpapers in the game. I got to do a few

There are a lot of Wallpapers in the game. I got to do a few

A great many carpets exist in the game, My favorite ended up in Peters House!

A great many carpets exist in the game, My favorite ended up in Peters House!

Emily May Foundation landing touchups

Emily May Foundation landing touchups

few Wallpapers - shader was not made by me

few Wallpapers - shader was not made by me

Few of the beta carpet designs

Few of the beta carpet designs

Some Woods

Some Woods