This was my submission for the 6 week Environment Challenge from Artstation stretching from October 15th to December 3rd. The goal was to create an Environment suiting the theme of the competition. This was an opportunity to learn faster techniques and create an amazing scene in a much shorter timeframe than I was used to. I learned a lot about Zbrush and Speedtree, plus some helpful workflow tips from Substance Designer to Unreal.
You can see a more detailed breakdown of the scene and it's entire work in progress on my Challenge Thread linked below.
Concept by Jérôme Lalande, whom submitted it for the challenge.